

Draw and Quarterĭraw and Quarter sees the Crusader hop onto a warhorse, dispelling any movement impairing effects and gaining a big speed boost for six seconds. With high damage numbers and a large area, Consecration lets the Crusader absolutely delete entire oceans of the worst hell can throw at you.Īny build that wants area damage is going to be hanging its helm on Consecration. The bread and butter of the Crusader, Consecration is an area-of-effect power that creates a large zone on the ground that deals damage over six seconds. Whether dodging a big burst of damage from a crowd or boss is useful, Conjuration of Light really shines in PvP, where you can save yourself or an ally or bait out a long cooldown of your enemies. While Conjuration of Light does have a long cooldown at around 26 seconds, the impact that it can have is huge. Conjuration of LightĬonjuration of Light calls down a beam of light that gives you and your nearby allies damage immunity for three seconds. One of the powerful area-of-effect choices for the Crusader, Condemn isn't the easiest to land on opponents in PvP since it takes time to charge up, so it's more of a PvE option for crowds. You can also reactivate the ability before it's fully recharged at the cost of a smaller area-of-effect and less damage. CondemnĬondemn builds up slowly over three seconds before unleashing an explosion to damage all nearby enemies. Keep it in mind for PvP situations, or if you've decided to use less area-of-effect skills and need some more ways of controlling crowds of enemies. With higher damage hits and area-of-effect, Sacred Fire is a strong option for higher burst damage but sacrifices the survivability of Punish. The other option for the Crusader's primary attack, Sacred Fire sweeps the area in front of you, turning your normal attack into an area-of-effect attack. Don't underestimate its impact in PvE scenarios, especially against tough bosses. The perfect choice for staying alive in crowds and against bosses, Punish boosts your ability to stay in the thick of it. Punish strikes an enemy for damage, and then gives you a two-second buff that increases your Block chance by 30%. This is one of the two options for Crusaders as their primary.
